Today's monster, the giant leech, is one I've never used, nor been tempted to use in play. I'll get to why a bit later, but first, let's look at the stats and write-up as given in the Expert Rules. The monster is described as a swamp-dwelling, three- to four-foot sluglike creature. A giant leech has a listed AC of 7, equal to leather armor, which probably represents a rubbery hide. It has a whopping 6 Hit Dice, which puts it on par with tigers, minotaurs, caecilians, polar bears, and white dragons, hit points-wise. Not gonna lie, that's a lot of beef. It moves at a rate of 90' (30') which is quite brisk for a big slab of worm-slug. Its damage of 1-6 points per attack is not exactly massive, but once it hits, it hangs on and sucks blood for an additional 1-6 every round, and only killing the leech will detach it and stop the bleeding. Its morale of 10 is presumably only to be used before the creature latches onto a victim, making it very unlikely to give up ...