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Showing posts with the label NPCs

NPC roles

 I imagine every D&D player is familiar with certain types of NPCs, especially those who accompany a party on adventures (retainers and hirelings) and those who serve as primary opposition during adventures (villains and their henchmen and lackeys.) Today, I'd like to take a look at other categories of NPCs, especially those who populate the "safe" areas of the campaign where the PCs rest between adventures, acquire supplies, pick up rumors and adventure hooks, gather information, and generally live their lives when they're not fighting for their lives. These are the NPCs that bring towns and villages to life, that give context and continuity to a campaign beyond the dungeon, with whom player characters can build working and personal relationships, which in turn provide motivation and emotional stakes to adventurers beyond the base desire for wealth and XP.  This list, I suspect, is not exhaustive; there are almost certainly categories and sub-categories I've ...