Animals in combat
D&D combat is weird when it come to animals (and animal-like fantastic creatures like griffons and owlbears.) Actually, it's weird in several ways. First is the breaking of combat abstraction in creatures with multiple attacks. It's pretty well established by now that, for a character, one attack roll does not equal one swing of a sword. It represents the cumulative effects of ten seconds (or a full minute, in the case of AD&D) of thrusts, jabs, feints, parries, and such. Even the damage rolled need not come from a single wound; it could be several small wounds. For a while I struggled with the idea of a single creature making multiple attack rolls per round, but I've come to the conclusion that multiple attack rolls, in and of themselves, don't violate abstraction. It's just a particular mathematical relationship between offense and defense and damage, which need not imply a particular number of specific strikes any more than a single roll would. So a bear...